Before entering codes, you must understand which version of the GameShark device or emulator you are using. The Game Boy Advance had two primary GameShark iterations:
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: Codes differ between the North American (USA) and European (PAL) versions of the game. Ensure your ROM matches the region of the codes you are using. Character Labeling Before entering codes, you must understand which version
Keep your modifier codes disabled during explicit major story cutscenes (such as the final confrontation between Gohan and Super Perfect Cell). Leaving stat locks running during script triggers can occasionally halt the game engine's chronological transitions. Before entering codes