Reshade Long Exposure Portable

: Usually set to "Average" or "Linear." Average blending keeps the overall brightness stable, preventing the image from overexposing.

If your character is standing in moving water, the water blur might bleed into the character's boots. Use depth-aware shaders (like those utilizing ReShade's DisplayDepth ) to mask out your character, ensuring they remain razor-sharp while the environment blurs around them. reshade long exposure

MagicBloom.fx