The bread and butter. You can assign unique kits for home, away, goalkeeper, and even fourth kits. The system supports:
The structural heart of this utility revolves around managing club uniforms through the uni directory. Use this syntax table to construct a flawless map.txt configuration file inside your kit folder to link custom team assets correctly: Folder Directory Name Mandatory Config Parameters Needed ga Goalkeeper Home Kit Team ID mapping number, short-name tag gb Goalkeeper Away Kit Radar colors hex codes, number placement coordinates pa Outfield Player Home Kit Sleeve badge toggles, collar design index codes pb Outfield Player Away Kit Name font layouts, short number alignment Troubleshooting Common Kitserver Crashes
Click the button. A confirmation popup will state that Kitserver is successfully attached to the game executable. Step 3: Managing the config.txt kitserver 13.4.0.0
Simulates the structural behavior of the game's original .img archives. Modders can build simple folder structures (e.g., dt0c.img , dt0f.img ) inside the Kitserver directory to load custom match balls, stadium banners, menu layouts, and audio commentary tracks directly.
is the final and most stable version of the Kitserver add-on, specifically designed for Pro Evolution Soccer 2013 (PES 2013). As a core modding utility, Kitserver allows players to bypass the game’s native limitations, enabling the integration of high-resolution textures, custom 3D models, and external graphic assets without altering the game’s original .img files. The bread and butter
Even in 2026, remains a beloved classic in the simulation football genre. Its responsive gameplay and community-driven modding scene keep it alive, and the cornerstone of this customization is Kitserver 13.4.0.0 , developed by Juce and Jenkey1002.
Allows the game to load custom balls, enabling you to use different balls for different competitions or leagues. fserv.dll: Manages scoreboards and faces. Use this syntax table to construct a flawless map
: It included an update to the zlib library (v1.2.7) , which improved how the game handled compressed data, leading to faster loading times for massive community-made patches. Key Features Still Used Today