Cyberpunk 2077 Update 2.00 - 2.01 -elamigos Upd... ((free)) Site

Beyond major fixes, patch 2.01 included several welcome quality-of-life improvements:

Since Update 2.01, the game runs surprisingly well on older hardware (GTX 1060/1660) if you tweak the crowd density. However, the new path tracing (if you have an RTX 30/40 series) looks absolutely stunning in the ElAmigos build, as no DRM overhead is choking your CPU. Cyberpunk 2077 update 2.00 - 2.01 -Elamigos Upd...

One of the most notable changes of Update 2.0 was the complete overhaul of the perk system. The previous skills were merged into five new, more focused ones: . This new structure offers more impactful and character-defining abilities, allowing for truly unique builds, such as a "bullet time ninja" that focuses on agility and precise attacks. Abilities now include spectacular moves like deflecting bullets with a katana, performing new melee finishers, and using mid-air dashes. Every skill point spent now has a clear and satisfying effect on gameplay. Beyond major fixes, patch 2

Features abilities like Air Dash for high-mobility mid-air traversal, and Stunt Jock , which allows players to slide smoothly directly out of moving vehicles. The previous skills were merged into five new,

Netrunning gained an Overclock mode allowing players to upload quickhacks by consuming health when RAM is insufficient. Quickhacks can now be queued on single enemies, RAM costs and damage values have been rebalanced, and Breach Protocol on enemies has been removed entirely.

Fixed missing weapon stats and properly balanced certain cyberware capacities. ElAmigos Update Structure Explained

For those using the scene release: