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Based on the data from the visual novel database VNDB, here is what I found about "The Copycat v100":
: Players frequently make pivotal decisions that dictate the protagonist's morality, social status, and relationship structures.
The protagonist’s life is shattered before the game even truly begins. You take on the role of a young high school student whose father has just been murdered in a brutal killing. This traumatic event is not used as a simple narrative hook that fades away; rather, it serves as the catalyst for the despair that permeates every scene. In an authentic and heartbreaking depiction of school life, the student returns to classes expecting a respite from their grief, only to find that the relentless bullying they previously suffered has not only continued but worsened.