Ffx Fsr2 Api Vk X64dll Work -
beamZ
beamZ
: Contains the instructions for temporal upscaling (using past frame data to improve current frame quality).
The Vulkan backend requires a scratch buffer to allocate internal resources (such as pipelines, samplers, and temporary textures). You must query the size of this buffer based on your physical device properties.
Because FSR 2 reads from and writes to resources handled by your render loop, your command buffer pipeline requires strict image barrier management.
: Contains the instructions for temporal upscaling (using past frame data to improve current frame quality).
The Vulkan backend requires a scratch buffer to allocate internal resources (such as pipelines, samplers, and temporary textures). You must query the size of this buffer based on your physical device properties.
Because FSR 2 reads from and writes to resources handled by your render loop, your command buffer pipeline requires strict image barrier management.